Sam Glassenberg is Founder and CEO of Level Ex, which makes video games to accelerate the adoption of new skills and treatments in medicine. While the hype persists around the healthcare industry's ...
Is a player's experience interlinked with that player's psychology? This is a vast but barely explored topic that Sensemitter’s analyst Bogdan Baranovskiy explores in this article, providing insights ...
Developing an understanding of what makes mobile games fun — and what makes players tick — is an important arrow in the modern mobile game marketer’s quiver. Back when IDFA reigned supreme, marketers ...
Roblox has evolved into a hub for both aspiring and seasoned game developers, offering tools, tutorials, and a massive audience to test and refine ideas. Success comes from combining creativity with ...
The term gamification, which means applying game design principles in other contexts, became a buzzword about 15 years ago, mainly driven by companies offering to gamify business processes. The ...
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From a programming perspective, binary is embedded into the way developers make video games. But beyond the 1s and 0s of coding itself, for a long time another kind of binary has been imposed onto ...
World 1-1 introduced game design principles and a geometry of motion so perfectly calculated that it endures as one of the great works of the art form to this very day. But how was this miracle ...
Designing puzzles that delight rather than frustrate takes more than cleverness — it’s about balancing challenge, clarity, and player satisfaction. From Wordle-style wordplay to elaborate adventure ...