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37:01
YouTube
ChiliTomatoNoodle
Shadow Mapping Code [C++ 3D DirectX Tutorial]
C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using DirectX (Direct3D 11) to leverage hardware acceleration. Code implementation of base shadow mapping technique. Wiki: http://wiki.planetchili.net/index.php?title=Hardware_3D_(C++_DirectX_Graphics)_Tutorial_52 Patreon: https://www.patreon.com/planetchili All ...
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